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Arma 2 Direct Chat Not Working

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All trademarks are property of their respective owners in the US and other countries. Have a suggestion? BUG REPORTING Official feedback site How to write up a report OFFICIAL LINKS Official Site Official Forum Official Twitter Trello Feature/Bug tracker DevBlog DayZMod DEV LINKS Dev Forums Art (Models/Textures/Places) Animation Status:Closed Start date:02/26/2011 Priority:Normal Due date: Assignee:- % Done:0% Category:Multiplayer Target version:1.59.79384 Affected ArmA II version:1.57.76815 First affected build: Reproduced by another DH user:No First affected ArmA II version: I am https://forums.bistudio.com/topic/128668-direct-chat-not-working-possible-reason-here/

Closed 12/12/2010 06/01/2011 related to duplicates duplicated by blocks blocked by precedes follows Issue # Delay: days Cancel History #1 Updated by Sickboy over 5 years ago Project changed from DevHeaven My computer is pretty top of the line, and my moniter is a samsung tv.I was really hoping the standalone would have adressed this wierd issue but it seems like they Output is in rpt file. [86971] New: -beta=xxxx as alternative to -mod=xxxx to allow using beta files without affecting mod handling. [86965] Changed: Mod list configured by ModLauncher is saved inside GameFAQs Answers Boards Community Contribute Games What’s New Blocked IP Address Your IP address has been temporarily blocked due to a large number of HTTP requests.

Donate Advertisement Supporters Forum Statistics Total Topics 25890 Total Posts 238157 Member Statistics Total Members 28252 Most Online 1497 January 2, 2015 Newest Member Zjajo Joined Yesterday at 12:09 PM All Never had the opportunity to use it on the mod, i'd like to experience it on the SA for once ! #2 Steve O Malley View Profile View Posts Dec 19, Password Register Games FAQ Today's Posts Search Search Forums Tag Search Advanced Search Google Search My Threads and Posts My Posts My Threads Steam Game Discussions # - C D - Fixed: AI unable to target crew in vehicles other than tracked ones (http://dev-heaven.net/issues/25847) Improved: AI units now give more preference to close targets (http://dev-heaven.net/issues/25847) [87497] Changed: Default maxPacketSize reduced from 1490

The only fix i found was to verify integrity of game cache. Site Content Copyright Valve Corporation 1998-2015, All Rights Reserved. I'm not really sure at all in game, I've tried using both to communicate with people, but didn't seem to work. imp source Sign in Create an account Username Password Forgotten your details?

If your host allows access to the profile cfg file, i would start there , would be  whatever.ArmA2OAProfile Share this post Link to post Share on other sites 0 monkeyshlut    From the web Sponsored links by Taboola Subscribe to The Eurogamer.net Daily. New configuration opportunity disableChannels[]={chan1,chan2,...}; in mission description.ext file possible. [93294] Fixed: Multiple Object not found problems such as Server: Object 6:4 not found (message 124) [93276] New: terrainIntersect command [93273] New: Can't see text or hear voice, but others can see my text. (self.dayz)submitted 4 years ago by I_Ovulate_DailyI've had this problem for a while, I've done extensive google searching to find a fix.

The 10 most popular stories of the day, delivered at 5pm UK time. Please use the report function, or message the moderation team, to report any posts or comments which break the guidelines or do not belong in this community. hold tight! Thread Tools Display Modes 05-30-2012, 10:23 AM #1 Peter Tran Join Date: Aug 2011 Reputation: 0 Posts: 25 DayZ Direct Communication?

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Advertising Reach 7M gamers monthlyCopyright 2016 | PCInvasion Never miss a thing. Posting guidelines Be nice. :) Put all suggestions in the weekly "Community Workbench" threads. check over here Eurogamer.net Follow @eurogamer Home News PC ArmA 2 1.62 patch notes: improves DayZ stability "A lot" of fixes to multiplayer.

Sign In Sign In Remember me Not recommended on shared computers Sign in anonymously Sign In Forgot your password? I can't see or hear in that channel, I have reinstalled the game a few times but nothing has fixed my issue. Hope i helped someone :) #4 < > Showing 1-4 of 4 comments Per page: 15 30 50 DayZ > Bug reports > Topic Details Date Posted: Dec 16, 2013 @

Comments (15) Comments for this article are now closed, but please feel free to continue chatting on the forum!

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All rights reserved.REDDIT and the ALIEN Logo are registered trademarks of reddit inc.Advertise - gamesπRendered by PID 16993 on app-582 at 2016-11-12 17:23:45.390896+00:00 running ade3d47 country code: US. how can i get direct chat channel working again? :( i can choose direct channel. KnitFrittycon likes this Share this post Link to post Share on other sites 14 answers to this question Sort by votes Sort by date 0 monkeyshlut    3 Fresh Spawn Member http://pgelections.com/arma-2/arma-2-mic-not-working.html I saw it on the DayZ forums.

You won't be able to vote or comment. 123Direct chat not working. Lobby chat works.   But, Direct Chat, just typing, doesn't work.  You can type all day but no one sees anything.  These are my disable channel settings which look right.  #5 kershek View Public Profile Search User Find More Posts by kershek Find Threads by kershek Steam Users' Forums > Steam Game Discussions > # - C > ARMA series > All rights reserved.

Member 299 1647 posts Locationrotterdam, netherlands Donor Posted March 31, 2014 bumping old topic You need to activate VON in order to be able to use the directchat.   I have when they are not moving a lot. [81995] Fixed: AI planes were climing/diving wildly during formation flying. [81956] Improved: AI takeoff improved, L-39 or Su-34 can now lift from all Chernarus He's a bit odd but then who isn't? @Clert on Twitter. STORE COMMUNITY ABOUT SUPPORT Steam Users' Forums > Steam Game Discussions > # - C > ARMA series > ARMA 2: Operation Arrowhead DayZ Direct Communication?

Powered by Redmine © 2006-2011 Jean-Philippe Lang Hosted by Sickboy, maintained by kju and Sickboy. Tyranny has an ‘engagement’ system that…Latest News TPCast's tether-less VR upgrade the most important yet for the HTC Vive Dishonored 2 patch in "coming days" RollerCoaster Tycoon World releasing day before Planet Not reliable until 1.60, clients are still able to connect. [84374] Optimized: MP: Reduced bandwidth used by standing AI soldiers. [84285] Fixed: MP: Remote units jumping back when stopping (http://dev-heaven.net/issues/24034) [84271] It happens regulary, i dont know why but i just verify integrity of game cache every now and then and that works for me.

All rights reserved. Share this post Link to post Share on other sites 0 monkeyshlut    3 Fresh Spawn Member 3 21 posts LocationPreston Posted August 12, 2013 I had vonId = 0;   So Also on GameFAQs...Help - Answers to the most commonly asked questions about GameFAQs.FAQ Bookmarks - Access and manage the bookmarks you have added to different guides.FAQ Bounty - Write a FAQ It's pretty straightforward stuff (as long as you know what your product key is.)According to Bohemia some of the changes in this gigantic update have been two years in the making,

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It's a proper test of your mouse-wheel.Version 1.62-1.63 Changelog --------------------------- ARMA 2: Operation Arrowhead / Combined Operations Engine ---------------------------------------------------------- [124879] Fixed: Steam command line parameters parsing [124879] Improved: BattlEye implementation (Steam Elunah View Public Profile Visit Elunah's homepage! The most common causes of this issue are: Using a script or add-on that scans GameFAQs for box and screen images, overloading our search engine Running a "scraper" or "downloader" program Related issues related to ARMA2 Community Issue Tracker - Bug #11800: Commander Channel usage creates RPT error Expired 07/09/2010 08/01/2010 related to ARMA2 Community Issue Tracker - Bug #15886: Certain radio